The Money Maze
Another look at the psychology of casino environments
Posted July 18, 2013
I have spent many years studying the situational characteristics of many gambling venues to examine this question. Situational characteristics are primarily features of the environment (such as the location of the casino, the number of casinos in a specified area, membership requirements, etc.) but can also include internal features of the casino itself (such as décor, heating, lighting). These features can be very important in both the initial decision to gamble and continued gambling once you are in the casino.
Most casinos around the world try to fill up as much floor space as they can with slot machines. This is because slots are the most profitable form of gambling for operators. The profitability of slot machines can depend on simple factors such as floor location, coin denomination and pay off schedules. Floor layout is also important in other areas. For instance, restaurants are often positioned in the centre or back of the casino so that customers have to pass the gaming areas before and after they have eaten. Another strategy is to use deliberate circuitous paths to keep customers in the casino longer, the psychology being that if the patrons are in the casino longer they will spend more money. In many US casinos the management will provide free alcoholic drinks – all in the hope that you may spend a little more while under the influence and being a little less rational!
The use of sound can also be important. Constant noise and sound gives the impression of a noisy, fun and exciting environment. In addition, many slot machines play musical tunes or ring bells and buzzers if someone has won. As coins are paid out by dropping down onto a metal pay out tray (along with buzzers, bells and music), it gives the impression that winning is more common than losing - as you cannot hear the sound of losing! Music can also be used to manipulate how we feel. Two of the many effects music can have may be to heighten psychological arousal or to relax. Early studies showed that when customers in a supermarket were exposed to loud music, their shopping rate – how much they bought per minute spent in the store – was higher than when quiet music was played. Gamblers may also spend more under similar conditions although there have only been a handful of studies published to date. We have carried out a couple of experiments which have shown that gamblers play faster when there is music with a high beats per minute playing in the background.
Smell may also have an influence on gambling behaviour. Experiments carried out in Las Vegas casinos showed that a slot machine’s takings could be increased by spraying them with pleasant odors. Researchers found that the slot machines with pleasant aromas had significantly higher profits than the machines not sprayed with any odours. This is very similar to shops that pump the smell of chocolate in the run up to Valentine’s Day hoping it will increase sales.