Flying in Virtual Reality

Flying like Superman in virtual reality can make you more helpful in real life. That's what my colleagues and I found in a recent study. At Stanford's Virtual Human Interaction Lab, Shawnee Baugman, Jeremy Bailenson, and I had participants enter a virtual environment and they were either given the power of flight or rode as passengers in a helicopter. They were then assigned one of two tasks: help find a missing diabetic child or tour a virtual city. Regardless of which task they performed, people who had the power of flight were significantly more likely to help a researcher pick up spilled pens in real life than the helicopter passengers were. 

Embodying a superpower in virtual reality may prime players to ‘think like superheroes’ and thus facilitate subsequent helpful behavior in the real world. Alternately, participants who could fly in the game may have felt like more active participants than those who passively sat in the helicopter while performing tasks, and this more active involvement may have induced their subsequent behavior. 

To read the paper in the journal PLOS ONE, click here. To see a video clip about it, click here.

[photo credit: Cody Karutz]

Copyright 2013 by Robin S. Rosenberg

All rights reserved.
 Robin S. Rosenberg is a clinical psychologist. Her website is and she also blogs on Huffington Post. Her most recent book is Superhero Origins: What Makes Superheroes Tick and Why We Care.

About the Author

Robin S. Rosenberg, Ph.D.
Robin S. Rosenberg, Ph.D., has taught psychology at Lesley University and Harvard University. She is the editor of the anthology The Psychology of Superheroes.

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