The Interactive World

Techniques for helping your autistic child and the latest news about autism.
Jonathan Levy has worked one-on-one with over 800 children with autism, ranging from the severely autistic to the mildest forms of Asperger's syndrome. See full bio

Put Down the PSP and Slowly Back Away...

How Nintendo makes autism more difficult to crack

Last week I was in Texas working with a family. We went out for lunch on Thursday so I could observe the parents and their children in a ‘natural' environment. I brought my trusty note pad and watched carefully. Jimmy, the nine year old boy with Asperger's syndrome, sat quietly in the booth, rarely looking up from his Nintendo DS. He was playing Mario Kart on the hand-held device... and though he played it everyday, he was more interested in the game than looking at and talking with his family. His parents had given up competing with the DS. Instead, they talked sporadically to each other and their four year-old daughter. Jimmy made eye contact about once every two minutes and barely spoke.

This scene plays out in countless households each day. Kids on the autistic spectrum get caught up in video games, DVDs, and computers. It allows them to leave the world behind for hours at a time in a socially acceptable way. In the days before the PSP, kids flapped their hands, lined up cars, and did other stims that allowed them to live in an exclusive bubble. But people often bothered them during these stims. As technology advanced, many autistic children and adults learned to watch TV, operate computers, and play video games. Other people rarely disturb them as they do these activities because the children look age appropriate in their play and it is easy to tell ourselves ‘C'mon, every kid loves video games.'

But people on the autistic spectrum often get lost in the electronic universe specifically to avoid the interactive one: eye contact and communication runs a distant second to Sonic the Hedgehog and Mario.

Later that day, I suggested leaving the DS at home and focusing on lunch as an interactive family time. We went out for lunch again the next day, sans Nintendo. Jimmy spent the first ten minutes at the restaurant making scant eye contact and complaining how ‘lame' it was that there was nothing to do. I asked him if he had ever played Picture Quest. He said he hadn't (which wasn't surprising, since I was making it up as I was asking him). I enthusiastically introduced a modified version of Pictionary and Jimmy and his little sister excitedly played with their parents for the 20 minutes until the food came.

Jimmy looked several times per minute. He was talking and participating. He was in our world instead of his private electronic paradise.

The more we remove the electronics in an autistic person's life, the more available they are to be with us.

For most people on the autistic spectrum, it's time to cut down (or cut out!) the DVDs, computer, and Wii and start doing more things that involve people.

 

 

(Image source: PittCaleb @ Flickr)

 



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