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The concept of "video game addiction" has been rejected by the American Psychiatric Association, by many video game researchers, and by many psychotherapists who work with video gamers. I reject it too. Here's why; and here's how you might help someone you know who spends lots of time at video games and seems unhappy. Read More

Many years ago, as part of my early studies of the Sudbury Valley School, I sat in on a school meeting. The main agenda item had to do with a complaint made about a new student who had been coming to school wearing a leather jacket with a swastika painted on it. At most schools this kind of offence would be quickly and efficiently handled by the principal, who would call the student into his or her office and order the student to remove the jacket and never bring it back to school. But that's not how Sudbury Valley handles things. Sudbury Valley has no principal. It is run--entirely run--in democratic fashion by the School Meeting, which includes all students (age 4 on through high-school age) and staff members together. The debate I heard that day was one befitting the Supreme Court of the United States.
Rates of depression and anxiety among American children and adolescents have been increasing steadily for the past fifty to seventy years. Today five to eight times as many young people meet the criteria for diagnosis of major depression and/or an anxiety disorder as was true half a century ago or more. This holds even when the diagnostic criteria are constant. Some attribute this rise in psychopathology to the culture's increased materialism and orientation toward extrinsic goals. To that idea I add a further hypothesis.






